V2/Concepts/BBL
Contents
Building, Block, Level
A site usually contain buildings, which may be composed of different building blocks. Each building block is in turned made up of levels. Hence a site in Senfi is organized into: building > block > level, or BBL in short.
3D models and Assets are assigned BBL information when they are added into the Site. The BBL is then used for navigation in the Digital Twin, allowing User to show/hide 3D objects and Assets based on the Building, Block and Level.
BBL Assignment for Bespoke Model
BBL information is added to the Bespoke Model after it has been imported in the CMS. User can create the BBL hierarchy and assign the 3D objects into each Building/Block/Level.
BBL Assignment for User-Drawn Model
BBL information is used to generate the user-drawn model. User have to design the BBL hierarchy first, to determine the number of levels (above/under ground) a block has, and based on the footprint drawn, Senfi will generate the User-Drawn model with the BBL assigned.
BBL Assignment for Asset
BBL information is assigned to the Asset during Asset creation phase, where the User has to indicate the location of the Asset.